![]() ![]() Where the previous games had over a dozen distinct eras and tons of historical civs with unique bonuses, Empire Earth III reduces it down to bare essentials. ![]() What could they possibly have done to depart so radically from the success of the previous game? In short, a lot.įans of the series will be disappointed that the sequel removes much of the complexity and variety that separated Empire Earth from the other RTS games. I mean, I really, really liked the original Empire Earth, and I was even a fan of Mad Doc's first sequel. It's never a good sign when your boss apologizes in advance for assigning you a review so when Dan handed me a copy of Empire Earth III and said "I'm sorry," I was a little nervous to crack it open.
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